This skill allows the character to empower their Assassinate skill so that it will deal double damage to any character that would normally take damage instead. For example, if an NPC’s Character Card says they take 50 points of damage from an Assassinate, they would take 100 points of damage if the character used the Empower Assassinate skill. Additionally, the attack counts as magical damage for that swing only.
To use this skill, the character must have a use of their Assassinate skill and expend 6 Power Points. No in-game verbal is required to activate the skill. The Assassinate skill works normally, except for the above mentioned change. The character would call, “Empower Assassinate Magic” and strike their target. Regardless if the Assassinate is used, blocked, or misses, the character loses their 6 Power Points.
***This skill above differs from how it looks in the rulebook due to our current 5th edition playtest. See the playtest docs for more info***
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